#ifndef SWORDANDSHIELD_H_
#define SWORDANDSHIELD_H_

#include "Manager.h"
#include "CreateMgr.h"
#include "Hero.h"

class SwordAndShield :public Base
{
public:
	int _num;

	void SaveCB(FILE* const pFile) override;

	int FCollisionCB(void *p1, void *p2) override;
};


class Sword :public SwordAndShield
{
public:
	Sword(int x, int y);
};


class Shield :public SwordAndShield
{
public:
	Shield(int x, int y);
};



#endif // !SWORDANDSHIELD_H_
